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   <div id="projectname">AmusementCreatorsEngine
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   <div id="projectbrief">The game engine developed by Staff of AmusementCreators</div>
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<li class="navelem"><a class="el" href="../../d8/d23/namespaceace.html">ace</a></li><li class="navelem"><a class="el" href="../../dd/dd0/classace_1_1_render_state___imp___d_x11.html">RenderState_Imp_DX11</a></li>  </ul>
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<div class="title">クラス ace::RenderState_Imp_DX11</div>  </div>
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ace::RenderState_Imp_DX11に対する継承グラフ</div>
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Public メソッド</h2></td></tr>
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&#160;</td><td class="memItemRight" valign="bottom"><b>RenderState_Imp_DX11</b> (<a class="el" href="../../d3/d32/classace_1_1_graphics___imp___d_x11.html">Graphics_Imp_DX11</a> *graphics)</td></tr>
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<tr class="memitem:a6c1d4a362236b5954cc28f441527dbcd"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a6c1d4a362236b5954cc28f441527dbcd"></a>
void&#160;</td><td class="memItemRight" valign="bottom"><b>Update</b> (bool forced)</td></tr>
<tr class="separator:a6c1d4a362236b5954cc28f441527dbcd"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="inherit_header pub_methods_classace_1_1_render_state___imp"><td colspan="2" onclick="javascript:toggleInherit('pub_methods_classace_1_1_render_state___imp')"><img src="../../closed.png" alt="-"/>&#160;Public メソッド inherited from <a class="el" href="../../d9/dd7/classace_1_1_render_state___imp.html">ace::RenderState_Imp</a></td></tr>
<tr class="memitem:a2359f6e8c489bd6ab30da7041e016cf3 inherit pub_methods_classace_1_1_render_state___imp"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a2359f6e8c489bd6ab30da7041e016cf3"></a>
<a class="el" href="../../dc/dc7/structace_1_1_render_state___imp_1_1_state.html">State</a> &amp;&#160;</td><td class="memItemRight" valign="bottom"><b>Push</b> ()</td></tr>
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<tr class="memitem:ad9e951f23bb94769b61faeb5f43d4d81 inherit pub_methods_classace_1_1_render_state___imp"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="ad9e951f23bb94769b61faeb5f43d4d81"></a>
void&#160;</td><td class="memItemRight" valign="bottom"><b>Pop</b> ()</td></tr>
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<tr class="memitem:a0d710c9d7ac9d946905cc6a1e3baf43d inherit pub_methods_classace_1_1_render_state___imp"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a0d710c9d7ac9d946905cc6a1e3baf43d"></a>
<a class="el" href="../../dc/dc7/structace_1_1_render_state___imp_1_1_state.html">State</a> &amp;&#160;</td><td class="memItemRight" valign="bottom"><b>GetActiveState</b> ()</td></tr>
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Additional Inherited Members</h2></td></tr>
<tr class="inherit_header pro_attribs_classace_1_1_render_state___imp"><td colspan="2" onclick="javascript:toggleInherit('pro_attribs_classace_1_1_render_state___imp')"><img src="../../closed.png" alt="-"/>&#160;Protected 変数 inherited from <a class="el" href="../../d9/dd7/classace_1_1_render_state___imp.html">ace::RenderState_Imp</a></td></tr>
<tr class="memitem:a515e8cdfccd63995227653b00a10d5df inherit pro_attribs_classace_1_1_render_state___imp"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a515e8cdfccd63995227653b00a10d5df"></a>
std::stack&lt; <a class="el" href="../../dc/dc7/structace_1_1_render_state___imp_1_1_state.html">State</a> &gt;&#160;</td><td class="memItemRight" valign="bottom"><b>m_stateStack</b></td></tr>
<tr class="separator:a515e8cdfccd63995227653b00a10d5df inherit pro_attribs_classace_1_1_render_state___imp"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a7a00bc40f1273a944bd2e88237203431 inherit pro_attribs_classace_1_1_render_state___imp"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a7a00bc40f1273a944bd2e88237203431"></a>
<a class="el" href="../../dc/dc7/structace_1_1_render_state___imp_1_1_state.html">State</a>&#160;</td><td class="memItemRight" valign="bottom"><b>m_active</b></td></tr>
<tr class="separator:a7a00bc40f1273a944bd2e88237203431 inherit pro_attribs_classace_1_1_render_state___imp"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a7d93bbabfa0f3f3892c2a968c900a789 inherit pro_attribs_classace_1_1_render_state___imp"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a7d93bbabfa0f3f3892c2a968c900a789"></a>
<a class="el" href="../../dc/dc7/structace_1_1_render_state___imp_1_1_state.html">State</a>&#160;</td><td class="memItemRight" valign="bottom"><b>m_next</b></td></tr>
<tr class="separator:a7d93bbabfa0f3f3892c2a968c900a789 inherit pro_attribs_classace_1_1_render_state___imp"><td class="memSeparator" colspan="2">&#160;</td></tr>
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<hr/>このクラスの説明は次のファイルから生成されました:<ul>
<li>Dev/ace_cpp/core/Graphics/DX11/Resource/<a class="el" href="../../d5/da0/ace_8_render_state___imp___d_x11_8h_source.html">ace.RenderState_Imp_DX11.h</a></li>
<li>Dev/ace_cpp/core/Graphics/DX11/Resource/ace.RenderState_Imp_DX11.cpp</li>
</ul>
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